Door types

Door types

The door type decides what your colleagues can do behind a door. Every door has a title, a text and an image or video at the top, see Editing doors. The type adds its own settings below them.

This article explains choosing the type, and text, link and recipe doors. Quiz, raffle, poll, shared goal and question doors are in Interactive doors.

Type Good for Earns points for
Text Stories, greetings, tips, news Opening the door
Quiz Questions with right and wrong answers Opening, plus each correct answer
Link A button to a page, a form or a Flip post Opening the door
Raffle Prizes Opening, plus entering
Recipe Cookies, punch, a holiday dish Opening the door
Poll Opinions and votes Opening, plus voting
Shared goal Everyone working towards one target together Opening the door
Question Guessing games, ideas, a word or a number to type in Opening, plus answering, plus each correct answer if you set one

See Points for how many points each action is worth.

Choosing and changing the type

Pick the type under Door type in the door editor.

The door type picker

Changing the type keeps the title, text, image and video, and resets the type's settings. If you already filled them in, the editor asks first: Change the door type?

Once someone has taken part in a door, for example answered a quiz or voted, its type is fixed.

Settings that aren't text, such as dates, correct answers, amounts and links, are the same in every language. Texts like questions, answers and prizes are written per language.

Text

The simplest door: a title, a text and an image or video. There are no extra settings.

A text door, as participants see it

A button that opens a web page or a place in the Flip App.

Link settings

  • Link: an address starting with https://, or a flip:// link into the Flip App. It's the same for every language.
  • Button text: up to 60 characters, per language, for example "Sign up" or "Read more".

What participants see: the door's text and a button. Links into the Flip App open in the app.

A link door, as participants see it

Analytics: how often the button was clicked (each person counts at most once a minute). Links inside the door's text aren't counted.

Recipe

A recipe with ingredients your colleagues can scale to the amount they need.

Recipe settings

  • Introduction: optional, up to 1,000 characters.
  • Makes: how many the recipe makes, and what, for example "40 crescents" or "4 servings".
  • Prep time (min) and Total time (min): optional. The total includes resting and baking.
  • Ingredients: up to 40, each with an amount, a unit and a name. Leave the amount empty for "to taste". Move them up or down with the arrows. The Metric / US switch above them shows the amounts in grams and millilitres, or in ounces, pounds and cups. Switching only changes what you see, so switching back and forth never rounds anything. Once you change an amount or unit, the whole recipe is saved as shown, so a recipe never mixes the two. Switch back while you're still editing and the recipe is saved with the amounts you wrote again, not converted twice. Only amounts too small to convert, such as 1 g of yeast, stay as you wrote them.
  • Method: up to 30 steps.

Amounts, units and the order are the same in every language; only the names and steps are translated.

What participants see: the ingredients with checkboxes to tick off, and Fewer and More buttons that scale every amount: a tap changes it by one, holding a button by five every half second. Amounts are rounded sensibly, for example to whole eggs or quarter teaspoons. When a recipe weighs or measures something, participants get the same Metric / US switch and see the amounts in the units they're used to, whichever you wrote it in.

A recipe, as participants see it

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